Star Wars Battlefront II rammer endelig de fysiske og digitale butikshylder til november, og i den forbindelse fremviste EA masser af indhold fra spillets mange rumkampe. I forbindelse med fremvisningen talte vi lidt med EA's Patrick Söderlund i Köln omkring denne specifikke del af spillet, som er ganske ambitiøs:
"Star Wars Battlefront [II] is probably the biggest shooter that we have ever built, in just pure size of what's in there, with a deep, vastly improved multiplayer, with space battles that we showed here yesterday that, frankly, almost could be a game in itself, together with more arcade or skirmish mode, which is co-operative-based, together with a full-length campaign. It is the biggest shooter that we've ever built, and right now we're polishing it, making sure that it's as good as it needs to be when it comes out."
Det lader til at spillet i hvert fald ikke mangler indhold i denne omgang. Er du interesseret?