Lige inden vores E3-hold forlod L.A. løb de ind i Justin Ng, den entusiastiske designer bag det pudsige spil Stifled. I dette interview fortæller han os alt om hvad det lydbaserede survival-spil går ud på.
"It's a mic-enabled sound-based survival thriller", forklarer Justin. "So in the game you use sound to see, so what I mean by this that when you're walking, that's footsteps, footsteps create sound and sound creates like sound pulses that come out and then kind of light up the wall."
Udfordringen er selvfølgelig at man ikke bare kan lave al den larm man vil, når man skal finde rundt. "There are things that you try yourself and those things create sound as well", siger designeren. "So the more sound you create the more you see, but the kicker is that all the enemies in game actually hear sound, so there's like a danger there. You've got to figure out where you want to go, but you can't make too much noise so that you get caught".
Hvis du vil have et mere klart indtryk af hvordan Stifled fungerer, er her et klip med 10 minutters gameplay fra en tidlig udgave af spillet: