Tidligere på året løftede Techland sløret for Dying Light: The Beast, der startede som en stor udvidelse til Dying Light 2: Stay Human, men som udviklede sig til at blive sit eget spil.
Men der kommer til at være ret distinkte tonemæssige forskelle på de to projekter, mest af alt fordi The Beast har en mindre og langt mere detaljeret verden, og at det er mere survival horror-orienteret.
I et interview med GamingBolt fortæller designer Tymon Smektala dette om tonen og genren:
"Dying Light: The Beast leans heavily into survival horror, particularly at night, when the danger and tension reach new levels. We focused quite some time on tweaking and upgrading the behavior of our apex predators, Volatiles, to make them scarier and more menacing. Additionally, in the day parts of the game, we wanted to recapture the feel (and fear!) of the early hours of the original Dying Light, where survival is uncertain, and every encounter, even with a simple enemy, could be your last. With more aggressive zombies, with the intense atmosphere, with the immersive visuals - players will really need to be cautious, resourceful, and strategic to survive."
Der findes lige nu kun en trailer, og den kan du se herunder.