Det er ikke lige let at lave et uforglemmeligt hit, og særligt ikke som en del af etablerede spilserier, som fans forventer fortsættes på den ene eller den anden måde.
Det mærker udvikler CD Projekt RED på egen krop lige nu, for lige nu arbejder de på The Witcher 4, og det er tydeligt at de har et brændende ønske om ikke bare at matche, men direkte overgå The Witcher 3.
I et interview med GamesRadar fortæller Narrative Director Philipp Weber om denne udfordring.
"Witcher 3 was one of the best games ever made, how are they going to top it?' I'm like 'yeah, how are we going to do that?' I think the way we want to do justice to the legacy of The Witcher 3 is to take the philosophy we had during The Witcher 3 - how to make a game, how to really care about these things, how to tell stories - and keep that philosophy. At the same time, there are new questions we want to answer, because this is supposed to feel like a true sequel, not just redoing what we did before. And I think it's really trying to have that healthy mix of really moving forward and also trying out some new things, but doing justice to what was there, not trying to beat it."
For nylig lancerede de en teknisk demonstration af spillets version af Unreal Engine 5, som virkelig ikke er gameplay, men du kan se det herunder.
