Man kan argumentere både for og imod i forhold til den massive kritik der er væltet ind over Bethesda Game Studios de seneste år, fra centrale skandaler omkring afsløringen og lanceringen af Fallout 76 til hele stemningen omkring Starfield.
Lige nu er der millioner der venter spændt på The Elder Scrolls VI og senere hen Fallout 5, men tidligere Lead Artist hos studiet, Nate Purkeypile, argumenterer for i et interview med Esports Insider, at disse to spil på ret deprimerende vis er "no-win scenarios" for studiet:
"Yes, and that definitely factored into me leaving because Skyrim being one of the top 10 games of all-time, how do you beat that? If they do, great! And I hope it's a great game, but even if it's just as good as Skyrim was, you'll still get so many people throwing out hateful comments. I'm sure there will be more death threats again. All of that stuff. It's really unfortunate that that's the way things have gone."
Noget tyder på at han ved med sikkerhed at ansatte hos studiet har modtaget ret hårde kommentarer fra fans. Han siger dog senere i samme interview, at disse to spil muligvis kunne nyde godt af en mere begrænset bredde:
"I think there is something to be said for going a bit more constrained. I always thought that was a weird goal anyway. No one before was saying I wish there were more of a Bethesda game! It's like, dude, people are playing that like a decade plus later. Do you really need it to be bigger? You can always dig deeper and deeper within that space because it's already so big."
Han argumenterer dog ikke for at spillene bliver decideret små. Hvad mener du der skal til?
