Platinum Games har en masse at se til lige nu, men det stopper dem ikke i at smide denne 80'er-inspirerede Transformers-titel ud, Transformers: Devastation. Gillen mødtes med producer Robert Conkey og instruktør Kenji Saito for at diskutere inspiration og mekanikker.
"[We] are definitely basing a lot of this on the classic look of the characters, at the same time [we] have seen them in motion a lot and by referencing all the different places we've seen them in motion. [We] were able to put it together and [we] did a lot of experimenting with speed and figuring out how to strike a good balance between 'this looks and feels like the character I know' as well as actually being really fun and responsive gameplay."
Han udtalte sig ydermere om beslutningerne under udviklingen:
"Bumblebee and Optimus were kind of no-brainers, they're just such a classic part of the Autobot. The other three was like; [we] had a lot of potential selections and [we] looked at the unique... what was interesting about them and [we] thought that those three would be the most fun and they would have the most interesting aspects to them which is Wheeljack, Sideswipe and Grimlock. [We] felt they had enough differentiation between them, that [we] could really have a lot of fun bringing them to life."
Vil Decepticons være spilbare?
"No playable Decepticons, only the five Autobots. We've actually been getting a lot of requests for that and it's definitely something to think about for the future,"
Transformers: Devastation udkommer i næste uge på PC, PS4, PS4, Xbox 360 og Xbox One.