Efter den store succes med Life is Strange, er forventningerne pludselig steget til Dontnods næste spil. Vampyr er dog et stort skridt væk fra problemerne i skolegården, og befinder sig i stedet i Spanien under den spanske syge.
Sat i en historisk begivenhedsrig periode, styrer spilleren en karakter der har meget blandende prioriteter. På den ene side er han en læge - specialist i blod for at være helt korrekt - og hjælper alle dem han møder på sin vej. På den anden side tørster han efter blod.
Vi havde fornøjelsen af at tale med spillets Narrative Director, Stéphane Beauverger, som fortalte os om spillet, og de beslutninger du vil tage undervejs.
"You have complete freedom" fortalte Beauverger, "you could decide to kill everybody in the game. Or to take no life at all. Except, I would say, no innocent life."
Omkring miljøet i spillet, kan vi forvente en "semi-open world" med fire distrikter som spilleren kan udforske:
"There will be two main ways for you to explore the city. You will have to conduct investigation to find answers to your questions by talking to citizens, finding clues, talking to the most important NPCs in the game.
And at the same time you will be hunted down by the vampire hunters who are totally aware of your presence and try to destroy you. So you will have to fight them or to escape them if you can. And of course you will have also to fight very strange, very strong vampire figures."
Efter Life is Strange og Remember Me har Dontnod langsomt opbygget et ry for at skrive spil med et twist. Vi spurgte ind til, hvorvidt elementer fra deres forrige spil vil kunne mærkes i Vampyr:
"We are always trying to create games that put the player in the situation of making [a] choice and then having to face the consequences. That will be the same case with {Vampyr}. The difference, of course, will be that the choices here is much more brutal, there [is] much more blood involved. You will have to kill.
The question sometime will be 'will you spare this one, will you kill this one?' The question sometime will be 'who will you kill?' But each time you decide to take a life as a vampire, each time you decide to save a life as a doctor - because you are both at the same time - you will have to face the consequences.
You will see in the game what will happen to the people you killed, and most important, to the people who knew the victim and will have to survive now without that person."
Beauverger bekræftede yderligere at Vampyr vil indeholde forskellige slutninger - alt efter hvilke valg du har taget - og har en forventet udgivelse I 2017. Det er sat til at udkomme på PC, PS4 og Xbox One.
