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Warhammer 40,000: Darktide

Warhammer 40,000: Darktide bliver sværere efter kæmpe ny opdatering

Horde-shooteren bliver meget mere varieret, men for en pris.

Abonner på vores nyhedsbrev her!

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Warhammer 40,000: Darktide får denne oktober en enorm opdatering i forbindelse med udgivelsen af spillets Xbox-versioner. Du kan godt forvente, at Nurgle-horderne bliver mere vanskelige at bekæmpe.

Vi spurgte spillets lead combat designer, Mats Andersson, hvorvidt de nye karaktervalg og stærkere builds, de giver anledning til, også betyder stærkere fjender at kæmpe imod. Læs hele Anderssons udtalelse nedenfor:

"One of the things with the Tide series in general and that goes for Darktide as well is that the game shines when it's on the more challenging side," said Andersson. "I mean we have this saying around the office, it's die horribly screaming together, right? So when looking through and setting up these builds and setting up the entire talent tree we have made a balance pass, we have upped some of the enemies, we've increased some of the health pools, we've shifted around some of the pacing."

"But it's a continuous struggle for us to keep up with the players demand for challenge. The balancing of this and speaking as a designer who has to balance this, it is kind of a nightmare but it is also super fun and that's kind of the reason why I'm in this job getting you know massive challenges and try to solve them. And I mean to be honest when we built the game we built that with some space. We have different roles, we have different functionalities and feature packages to support a range of different gameplay roles and gestalts if you want to get fancy and highbrow academic on the design side."

"So just having the ability for us to challenge the players in new ways because we're now giving you the full range of tools to counter those. So it's not all about like headshotting and it's not all about just button mashing. It is about team play in Darktide. We can give you abilities like the shield, we give you the buffing ability so you as a team need to both have some team configuration and then as you run through the mission actually support each other, identify when it's time to pop that shield and do that rush and get those guys locked into melee. So yeah, we bump the difficulty but we also bump it in new and different kind of directions."

Da vi spillede spillet, bemærkede vi godt, at det var lidt mere krævende, særligt på de højere sværhedsgrader. Men spillere, der ikke ønsker den ekstra udfordring, kan altid vælge de nemmere missioner. Den nye opdatering til Warhammer 40,000: Darktide lader til at være lige det, som masochister, der gerne vil dø igen og igen, leder efter.

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