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Wild

Wild-instruktør kalder Ubisofts håndering af PlayStation-eksklusiven for "en skandale"

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Kan du huske Wild? Det blev afsløret af Rayman-skaber Michel Ancel som et ambitiøst survival-spil i 2014, og var under udvikling hos Ancels eget studie, Wild Sheep. Desuden havde det her ikke noget med Ubisoft at gøre, fordi Sony direkte udgav det som en platformeksklusiv PS4-titel.

Alligevel, hvis du spørger Ancel i dag, så er det Ubisofts skyld at spillet aldrig udkom, eller kom nogen vegne. I et interview med Superpouvoir siger han at Ubisoft nærmest overtog projektet, og at deres håndtering var "en skandale".

"Wild had an unfortunate fate. In 2018, we had a very nice playable version, but we took a long time to upgrade the game to PS5, which slowed down production. On Sony's side, there were major management changes and the game was stopped. Ubisoft offered to take it over, and shortly afterwards Sony decided to get it back, even offering to double our budgets. Unfortunately, contracts with Ubisoft were well advanced and we turned down Sony's offer. What a shame."

Det var da Ubisoft Paris overtog at projektet angiveligt endte hos Tommy François, som kort efter måtte forlade studiet efter anklager om sexchikane og andre grelle beskyldninger:

"It was during this period that I burned out and, unfortunately, the game fell into the hands of Ubisoft's editorial department in Paris, which was itself in chaos. I was no longer there to defend the game, which was literally crushed by people in this department who were asking for all sorts of changes without actually playing the game. A real scandal. After two years of wandering, the game was abandoned on the pretext that it no longer corresponded to the initial game."

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Wild

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