Vi fik muligheden for at snakke med Wolfenstein II: The New Colossus-instruktøren, Jens Matthies, under årets QuakeCon-messe, og her talte vi om alt der har med den kommende efterfølger at gøre. Blandt andet fortalte han os om spillets grafikmotor, der åbenbart nu kører på id Softwares idtech 6.
"We changed engines, we are now on idtech 6. The first game was on idtech 5. So we've basically rebuilt the whole game from the ground up, including the combat and stuff, so it's heavily iterated upon."
"We were very happy with how the combat felt in the first game. We felt like we captured a really nice Wolfenstein feeling, so we definitely wanted to retain that, but within those parameters, we've iterated a lot." fortæller Matthies.
Du kan se hele interviewet herunder, hvor vi også berør B.J. Blazkowicz som karakter.