Videos
Introduction to Unity by creating simple ambient life
In the "Introduction to UNITY by Creating Simple Ambient Life" you will learn how, without prior knowledge of UNITY or programming, you can create a simple ambient life simulation - deer will go to sleep when tired, and eat when hungry. The teacher, Tilman Geishauser, is Founder at Fantasieleben UG (haftungsbeschränkt), and the AI Programmer behind their first product, the NEEDSIM Life Simulation. The first video will show you how to animate a deer, and how to let it walk to a spot on the map upon pressing a key. The tutorial provides a quick overview over the UNITY Editor and an introduction to game objects, assets and prefabs. Simple sprite animations are made in UNITY, and controlled with Mecanim as well as a very simple script.
11 juni 2015
academy
academy
Introduction to Unity by creating simple ambient life Pt.2
Students of the Game - ITU Students
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Wiktor Öhman 3D artist - Session 2
Steffen Kabbelgaard Grønning - How to run a studio with Betadwarf
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Best advice from GDC - Part 2
Best advice from GDC - Part 1
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Yellowjackets: Season 4 - Date Announcement Trailer
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Wildwood - Official Trailer
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Trailers
Mortal Shell II - Official Accolades Trailer
The Blood of Dawnwalker - Console Footage
Minecraft Dungeons II - Official Gameplay Trailer
The Pitt Season 3 - Official Teaser
Mexican Ninja - Launch Trailer
Borderlands 4 - FL4K and the Last Resort Reveal Trailer
Borderlands 4 - Amara and the Vile Shadows Official Reveal Trailer
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Events
Gamereactor ved den 79. Festival de Cannes (2026)
Comicon Napoli 2026 - Folk & Cosplay Gamereactor Reel
Comicon Napoli 2026 - Højdepunkter og afsluttende kommentarer
Roborock showcase 2025
Hideo Kojima & Fatih Akin - Marché du Film Cannes Next Panel 2025 - Gamereactor Cut Del III
Hideo Kojima & Fatih Akin - Marché du Film Cannes Next Panel 2025 - Gamereactor Cut del II
Hideo Kojima & Fatih Akin - Marché du Film Cannes Next Panel 2025 - Gamereactor Cut Part I
Cannes Film Festival - Tanker og indtryk ved marinaen