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AJ Marini chat – sådan gik det

Hvis du ikke nåede at komme igennem til AJ Marini, da vi forleden havde en lille IRC-chat, så kan du med rette stikke næsen indenfor.
Rasmus Berg 11 marts 2004

Hvis du ikke nåede at komme igennem til AJ Marini, da vi forleden havde en lille IRC-chat, så kan du med rette kigge nedenfor. Der finder du nemlig et uddrag af samtalen med ham omkring det kommende Battlefield Vietnam.

Det er som sagt kun et uddrag, men her er i hvert fald samtalen:

[Sat 06 - 14:30:55] Hello, I'm Aj, the lead designer for BF Vietnam.

[Sat 06 - 14:31:16] Any Question?

[Sat 06 - 14:31:24] hey there AJ, hows the GameReactor treaten ya?

[Sat 06 - 14:31:35] Pretty good

[Sat 06 - 14:31:51] ok I'm going to shoot out my firts(prepared) question

[Sat 06 - 14:31:57] ok

[Sat 06 - 14:32:02] What justifies the kit with the M60 and M97 LAW? I've seen some videos, and the M60 truly owns infantry, and yet they still have a pretty good armor defense. What drawbacks does this kit have, that makes you think twice before selecting that instead of the normal assault kit?

[Sat 06 - 14:32:03] Several mods did this by making M60 only usefull when in prone... how do BFV handle that?

[Sat 06 - 14:32:29] Its not very useful in maps with long view ranges

[Sat 06 - 14:32:47] Its fire spread is too great so you can be killed very easily if you are not under cover

[Sat 06 - 14:32:47] is that all?

[Sat 06 - 14:32:59] it also has a significant reload time making you very vulnerable

[Sat 06 - 14:33:03] AJ_Marini: Is the physics engine in-house or licensed from outside DICE ?

[Sat 06 - 14:33:11] In house

[Sat 06 - 14:33:11] AJ_Marini: ok tanks

[Sat 06 - 14:34:48] sorry if I'm barking in: And when we're at the whole class thing, will the BFV be as balanced as BF, one specific class for one specific job?

[Sat 06 - 14:35:03] * FroGgY sets mode: +v munter_

[Sat 06 - 14:35:20] Not really. The game is a bit more freeform. The balanmce is still there but not as rigid

[Sat 06 - 14:35:33] AJ_Marini: What's your take on the OpenGL and DX development ? D'you see one coming out stronger than the other during the next couple of years

[Sat 06 - 14:36:09] I don't have much of an opinion at all and I can't say that I see a clear front runner.

[Sat 06 - 14:36:57] Do you think BF vietnam be a more played online game than counter-strike?

[Sat 06 - 14:37:10] I hope so

[Sat 06 - 14:37:46] Hi, id like to ask what you guys thought about in order to make the new game Battlefield:Nam more attractive to gamers than say for instance the mod DC. What did you think about in regards to gameplay/weapons so it wasent just the same game "in a new wrapping" ? Anything that took particular long time? Helo physics?

[Sat 06 - 14:38:30] We really wanted to be something different from anything that was on the market at the time.

[Sat 06 - 14:38:37] We didn't want to be clean and neat

[Sat 06 - 14:38:47] we wanted the game to be cool, almost hippie like

[Sat 06 - 14:38:57] Any thoughts on the coming GNU Linux game development ? It's been talked about for so long, but neither publishers or developers seem to take it seriously.

[Sat 06 - 14:39:22] We didn't want the two sides to be carnbon copies of each other so that they came out as completely different

[Sat 06 - 14:39:53] Publishers work on the premise of installed base

[Sat 06 - 14:40:09] once there is enough Linux machines to generate the cash flow, there will be more interest

[Sat 06 - 14:41:24] I feel like BFV will be more arcade style, I think it's bad enough that you toke out the Medic class, but to make all classes more freeform, doesn't that take out the whole point of having classes, since they are supposed to be specialists?

[Sat 06 - 14:41:39] No

[Sat 06 - 14:41:51] You'll see that the game plays less arcade like

[Sat 06 - 14:42:06] IN the real world, being a specialist doesn't mean being restricted

[Sat 06 - 14:42:12] ok, so less arcade like, but still less serious class-system?

[Sat 06 - 14:42:21] ' The medic didn't have the stuff needed to stay in the game

[Sat 06 - 14:42:28] Yes

[Sat 06 - 14:42:30] Id also like to ask where your inspiration came from. Was it mostly just the broad historic aspects of the war, or were you awake many a nights watching Kubricks : Full Metal Jacket over and over again ?

[Sat 06 - 14:42:51] It was the feeliing that the Vietnam war offeres

[Sat 06 - 14:43:04] Its very informal..not so military'

[Sat 06 - 14:43:20] Its also the next most interesting thing after WW2

[Sat 06 - 14:43:20] How come you made Vietnam the subject for the new release, and not another Asian conflict like , Korea ?

[Sat 06 - 14:43:42] Korea is very much like ww2 so it wasn't as interesting to us

[Sat 06 - 14:44:34] Do you ever consider making the mod "Dessert Combat" official Battlefield game?

[Sat 06 - 14:44:38] Are you already throwing around some ideas for future releases, like for instance Kosovo, or are you busy with getting Nam out ?

[Sat 06 - 14:44:45] I haven't ,)

[Sat 06 - 14:45:03] Bus7y getting nam out and speaking to all the fans

[Sat 06 - 14:45:40] AJ_Marini: I know that BFV will be more friendly to teamplay, how come you don't get points for healing and reparing? Is that something we could see in a patch, since many people feel they should be rewarded for stuff like that. What are you're thought on that?

[Sat 06 - 14:46:17] There arte some nasty exploits that prevent this from being implemented

[Sat 06 - 14:46:21] It breaks the game balkance

[Sat 06 - 14:46:34] ok, can you be more specific?

[Sat 06 - 14:46:55] People damaging their own vehicles and the repairing, etc...

[Sat 06 - 14:47:23] They should only get points if they heal other people than yourself, and only reparing tanks with people in them... that would work?

[Sat 06 - 14:47:37] Nope same problem

[Sat 06 - 14:47:56] Shoot someone, then heal or repair

[Sat 06 - 14:47:56] As Rakoon said, Id also like to see some more rewards added to support teamplay. He mentioned Healing/repairing, but I also think that the pilot of a huey should get some points for flying back and forth while his gunner rakes up the kills.

[Sat 06 - 14:48:22] Nothing supports flying the chopper on a non-clan server

[Sat 06 - 14:48:27] There are more points for teasm play. Everyone involved in a flag capture gets points for it

[Sat 06 - 14:49:04] The helicopter is a great tool fro capturing popints...especially when loaded full of men

[Sat 06 - 14:49:38] True, but then you need to hover/land on the ground. Could be cool if you get some points for helping the team flying the chopper when the gunner(s) scores a kill

[Sat 06 - 14:49:52] is it impossible with the current engine

[Sat 06 - 14:49:54] ?

[Sat 06 - 14:49:57] Not really a possibility

[Sat 06 - 14:50:28] AJ_Marine: I consider myself as one of the biggest fans of BF, that's why I tend to be a little critical. Should I be any worried that I wont like BFV compared to BF?

[Sat 06 - 14:51:00] Its very different...you can't play it the same way, but I think you'll love it

[Sat 06 - 14:51:11] AJ_Marini: I think so too

[Sat 06 - 14:51:19] Read the new Game Reactor

[Sat 06 - 14:51:26] I just have one more

[Sat 06 - 14:51:32] Shoot

[Sat 06 - 14:52:12] an english PC magazine reviewed this game, like a months before everyone will... did they review the final code?

[Sat 06 - 14:52:31] No, they reviewed a Beta version of the game

[Sat 06 - 14:52:31] * padawan_ is now known as padawan^bc

[Sat 06 - 14:52:39] Ok, idiots...

[Sat 06 - 14:52:41] BTW I only have a few more minutes

[Sat 06 - 14:52:53] * msl-loyd ([email protected]) has joined #gamereactor

[Sat 06 - 14:52:55] * FroGgY sets mode: -v Rakoon

[Sat 06 - 14:53:29] * charity-zlimse ([email protected]) has joined #gamereactor

[Sat 06 - 14:53:51] Any more questions?

[Sat 06 - 14:54:04] * FroGgY sets mode: +v Rakoon

[Sat 06 - 14:54:16] AJ_Marini: thanks for taking time for your fans... you truly own. Just one last thing: Will Sweden or Canada make the next BF game?

[Sat 06 - 14:54:29] can't say yet... just had to ask

[Sat 06 - 14:54:34] No problem and I can't tell uyou ,)

[Sat 06 - 14:54:45] hehe, stay cool

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